STEAMPUNK CIRCUS

Collaborated with a multidisciplinary team to create a steampunk-inspired circus environment for a game demo trailer. Served as both Production Lead and Lead Environment Artist. Responsible for the level design and asset creation. Hard-surface modelled in Maya, textured in Substance Painter, rendered in Unreal Engine, and composited in After Effects.

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Adobe Substance 3D Painter Logo
Autodesk Maya Logo
Marvelous Designer Logo
ZBrush Logo
Blender Logo
Unreal Engine Logo
Houdini Logo